





(Click video screen to start or stop gameplay video)
The New York fashion world is turned upside down when detective Carrie Chase discovers that a famous fashion designer has been murdered. She soon comes to the frightening realization that a serial killer is at large with an eye for design and a thirst for murder. Masters of Mystery: Crime of Fashion is a thrilling hidden object game with an intriguing story, stunning environments and visual effects, unique investigative tools, and cunning puzzles.
OS: Windows XP/Vista
CPU: 800 Mhz
RAM: 128 MB
DirectX: 7.0
Hard Drive: 79 MB
Masters of Mystery – Crime of Fashion is a pure hidden object mystery game. While there are a few mini-games where you piece together clues like arranging cut-out magazine letters to form simple (very simple) phrases, compare fingerprints, and spot the differences in blood samples, they are simply there to break up the monotony of finding stuff.
The “unique” tools you get to use are a magnifying glass (been there – done that), a flashlight (where have I seen that before?), a fingerprint duster, and a UV light. The latter two aren’t used that much in other games, but their usage is mundane to say the least. With the fingerprint duster – simply click all over the scene until you have the required number of prints. It automatically finds and catalogs them – all you have to do is click to dust. If a fingerprint is there, you have it. With the UV light, just move it around until you see glowing spots. At least you have to click on them to collect them.
The “uniqueness” aspect aside, Masters of Mystery – Crime of Fashion is a decent looking hidden object game. The artwork is decently done, unless you use the magnifying glass, which simply pixellates the image. Perhaps that’s an issue with me because I’m using a pretty high resolution on my monitor, but I personally believe that they could have done a bit better at clearing up the magnified images. The soundtrack seems to me where they did the most work. It’s extremely well done, with the background music and sound effects changing with every scene.
The scenes themselves never change. Quite often you will have to re-visit crime scenes, where you will find that everything you found in your earlier visit is still there – in the exact same spot. If you have a decent memory, your second visit should generally last less than a minute to find all the “new” objects. While on that subject, in 40 minutes of game play, I had already completed over half of the game. To tell the truth, I didn’t finish it – I didn’t feel it worth using a game credit to play an additional 20 minutes of it. Perhaps it gets harder toward the end, but I seriously doubt it.
The story line is decent – if a bit short. At times the side conversations between you and your “boss” Detective Cross, can be amusing, but are generally tedious. He gripes about you, you click OK, he gripes more, you click OK. All the while you (Detective Chase) are being polite to the point of brown-nosing. The other characters are generally more of the same.
If you can’t tell, I personally was not impressed with Masters of Mystery – Crime of Fashion. While “pretty” it was too simple, too short, with a general “been-there-done-that” feel to it. My recommendation: Only download the trial version. See if you agree with me, or disagree. If you think I’m wrong, and you love the game – keep it. Otherwise, you aren’t obligated to buy, and you’ll have only wasted less than an hour of your life.

Have you played Masters of Mystery – Crime of Fashion? We’d love your comments and reviews.






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